merge · 2024 · mobile ux

Merge

Merge

A self-initiated concept tackling loneliness in the digital age. Merge connects strangers through voice-only calls — no profiles, no video, no feed. Just the idea that two lonely people talking to each other are, for that moment, less lonely.

Role

Strategy • UX • UI • Design

Strategy • UX • UI • Design

Platform

Figma

industry

Mental Health & Wellbeing

Mental Health & Wellbeing

year

2024

001 _ Problem

Social media promises connection but often deepens loneliness — passive feeds and curated profiles replace real conversation.

002 _ approach

The smartphone stays; the interaction shifts. Voice replaces video, anonymity replaces profiles — removing the parts of social apps that make loneliness harder to admit.

003 _ outcome

A voice-first interaction model that argues for a different default in social design: less performance, more presence. Voice-first, anonymous by structure, and built around a single action — start a call.

qualitative research

Interviews and questionnaires validated online research: Social media promised connection. It empowered isolation.

  • perceived loneliness

    87%

    of Gen Z feel lonely despite daily social media use - Cigna, 2023

  • screen time

    < 7h

    average daily screen time on digital devices, 18 - 25 year olds

  • voice vs text

    91%

    of participants rated voice calls as more meaningful than text messages

perceived loneliness

87%

of Gen Z feel lonely despite daily social media use - Cigna, 2023

screen time

< 7h

average daily screen time on digital devices, 18 - 25 year olds

voice vs text

91%

of participants rated voice calls as more meaningful than text messages

  • perceived loneliness

    87%

    of Gen Z feel lonely despite daily social media use - Cigna, 2023

  • screen time

    < 7h

    average daily screen time on digital devices, 18 - 25 year olds

  • voice vs text

    91%

    of participants rated voice calls more meaningful than text messages

voice as the missing link

When asked about their most meaningful interaction, 91% named real-time voice or in-person interaction. Text and images could not replace the warmth, nuance, and presence of a human voice.

anonymity reduces pressure

Participants consistently said they'd speak more honestly with a stranger they'd never see again than with people they followed.
Anonymity removes social consequence.

conceptual angle

Two strangers are connected through a voice call.

Research pointed to two potential angles to tackle loneliness: voice and anonymity. Merge is built around both, with everything else stripped away. The case study explores how restraint — no video, no chat, no scrolling — becomes the feature.

style guide

A tinted, pastel colorway balances tranquility and significance.

  • Color

    Soft Cyan

    # 8FDFFE

    Warm Cream

    # FFF7EB

    Ember Coral

    # EF6F6C

    Forest Jade

    # 37B683

    Harbor Teal

    # 2E6171

    Midnight Navy

    # 16194F

  • Typography

    Headline 1

    H1 28/34px

    Headline 2

    H2 22/28px

    Headline 3

    H3 20/25px

    Headline 4

    H4 17/22px

    Body

    P 16/24px

    Caption

    C 12/18px

  • spacing

    4px XS

    8px S

    16px M

    24px L

    48px XXL

Color

Soft Cyan

# 8FDFFE

Warm Cream

# FFF7EB

Ember Coral

# EF6F6C

Forest Jade

# 37B683

Harbor Teal

# 2E6171

Midnight Navy

# 16194F

Typography

Headline 1

H1 28/34px

Headline 2

H2 22/28px

Headline 3

H3 20/25px

Headline 4

H4 17/22px

Body

P 16/24px

Caption

C 12/18px

spacing

4px XS

8px S

16px M

24px L

48px XXL

anonymity

Profiles built from colors, not images.

A profile without a face. Color replaces the photo as the unit of identity — present enough to be remembered, abstract enough to stay anonymous.

Archive

Calls remembered through reflection, not recording.

After each conversation, users log up to five emotions and write a short recap. The act of remembering becomes part of the experience.

next project

Cosmic →